Phi - the World Game workshop

Workshop Design, 2018

In collaboration with Calum Bowden 

Commissioned by RA Architecture 

Presented at IAM Weekend in Barcelona, 2019


The workshop updates Buckminster Fuller’s World Game, first played in 1961, for the era of global finance, extrastatecraft, big data, mass migration, and climate catastrophe. During the session, participants learn to identify future trends and imagine scenarios to redistribute resources in more equitable ways. With this understanding, the participants create strategies to address the needs identified and develop scenarios to show how these possible conditions might evolve, step by step.